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He points out that when the game is less than perfect, the developers are seen as either lazy or incompetent and it is incredibly demoralizing to see the things they've created be "torn to shreds" by the fans. But he also notes that this same direct line has taken a mental toll on them. He mentions about how, at one point he greatly appreciated that the forums gave them a direct line to talk with fans where he didn't have to go through marketing. In his update, the developer talks about getting tips and feedback from the Hearts of Iron community.
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RELATED: Fan Creates Fire Emblem: Three Houses Mod for Crusader Kings 3 Which means that Paradox's historical grand strategy titles, which deal with all these topics, have especially tense fandoms. This is especially true when fandoms intersect with contentious real-life issues, like politics, race, or religion. Once a group of people have based their identity around a piece of pop culture, even minor differences of opinion can lead to fighting and toxic behavior. Tragically, fandoms generally tend to become toxic over time. Specifically, why Paradox Interactive has been a little less responsive to the fans than it used to be. In the most recent dev diary for Hearts of Iron 4, one of the the developers at Paradox Interactive added an extra section at the end to discuss a topic not related to the upcoming 1.11 “Barbarossa” patch.
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